
Attack: Physical damage to one party memberįrom this point on, every boss in the game will get to move twice per turn.Ghastly Wail: Instantly kills party members which have the Fear ailment.Evil Smile: Inflicts Fear on entire party.Evil Touch: Inflicts Fear on one party member.Stagnant Air: Ailment susceptibility up on entire party.Megidola: Inflicts Heavy Almighty damage to entire party.Magarula: Inflicts Moderate Wind damage to entire party.Garula: Inflicts Moderate Wind damage to one party member.Mazionga: Inflicts Moderate Electric damage to entire party.Zionga: Inflicts Moderate Electric damage to one party member.Mabufula: Inflicts Moderate Ice damage to entire party.Bufula: Inflicts Moderate Ice damage to one party member.Maragion: Inflicts Moderate Fire damage to entire party.Agilao: Inflicts Moderate Fire damage to one party member.Blue Wall: Electricity resistance to enemy.Dekaja: Stat increases are nullified on entire party.Item: Bomb – Inflicts Exhaustion with some damage to one party member.Spell: Gigadyne - Inflicts large almighty damage to entire party.

Fight: Deals moderate Almighty (physical) damage to one party member.You will need the Orb of Darkness from the last boss fight to open it. The 10th floor, also known as “Endgame,” holds the final boss. A boss battle should be to the North West on this floor. Just because the camera changed doesn't mean you have to change the direction you're traveling. Walk to the left or right dead end to transport to another “+” section to the left or right, depending on the direction you took.Ĭhapter seven will try to mess with your head by changing the direction of the camera when you come to an intersection. There are several “+” sections that have three dead ends. You should quickly notice each floor is called “Chapter.” The third chapter will be a bit hard to navigate through.

Below is a list of enemies you may encounter within the Void Quest dungeon, arranged by the floor you will encounter them upon from the lowest floor to highest.
